Conversation Planner
Features | |
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Price FREE | |
Age Range High School | |
App Type Learning App | |
Version Reviewed 1.4 | |
Android Available? | |
Lite Version Available? | |
Help Provided? |
Bloom's Thinking Process | |
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Creating | |
Evaluating | |
Analysing | |
Applying | |
Understanding | |
Remembering |
Adaptability | |
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Includes pictures | |
Includes text |
Review Comments | |
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Conversational planner gives children practice identifying conversational behaviours.
How it works: This is a question/answer activity. A conversational behaviour is explained. Then the child reads a social scenario. They are asked to answer a question about the conversational behaviour.
Modes: There are two modes. In the independent mode the child chooses the correct answer from a choice of three. In the therapist mode, the child answers the question verbally and the therapist decides if the answer is correct.
Levels: There are fifteen levels.The child needs to complete each level before moving on.
1. Who is your talking partner.
2. What is your conversational goal?
3. What is your talking partners conversational goal?
4. Revision
Free version: The first 4 levels are free.
Comments
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Use | Rank (*) | |
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Conversation | Ranked 5th of 11 |
(*) This app has been ranked according to its' effectiveness to achieve the learning goals and strategies listed. Some apps may rank highly for achieving a specific use and lower for other uses. Some students will learn and engage with one app more than others, because of the individual nature of us all.
Learning App |
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Learning apps are designed for a specific purpose. The authors claim to teach a goal, skill or concept. |
Bloom's Thinking Process |
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Bloom's Taxonomy is classification system used to explain the behaviours important in learning. Apps range from simple memory tasks such as flashcards apps through to creative apps which ask students to create an original story or video. |
Bloom's Creating |
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The student creates new ideas, products or ways of viewing things. Activities include making, animating, designing, constructing, planning, producing and inventing. |
Bloom's Evaluating |
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The student justifies a decision or course of action. Activities include counting to check, hypothesising, critiquing, experimenting and judging. |
Bloom's Analysing |
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The student breaks the information into parts to explore understandings and relationships. Activities include explaining, ordering, inferring, comparing and organising. |
Bloom's Applying |
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The student uses the information in a new situation. Activities include implementing, carrying out, using, illustrating, classifying and categorising. |
Bloom's Understanding |
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The student comprehends the new information. Activities include describing, predicting showing understanding use a multiple choice. |
Bloom's Remembering |
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The student recalls information they know. Activities include matching, 'fill in the blank', making a choice, answering using a multiple choice, naming a group. |
Learning Connection |
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How well does the app teach the targeted skill or concept? This is the area where we refer to current research and pedagogy to evaluate the efficacy of the app. |
Authenticity |
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Authenticity looks at the manner in which skills are learnt. Authentic apps use real life or genuine activities. Students learn in context rather than in a contrived or rote fashion (such as flashcards). |
Feedback |
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Feedback needs to be specific and result in improved performance. Feedback should be supportive and encouraging rather than negative. Data should be available to support decision making. |
Differentiation |
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Differentiation is the ability to customise the app to suit the student. The ability to record you voice, customise text, add pictures and alter settings enables individualisation of the app. |
User Friendliness |
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User friendliness is a measure of how well a student can use the app independently. Some apps are simply intuitive to use. Others include audio or visual prompts which support the student. |
Motivation |
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All apps are engaging the first time they are played. However, students with diverse learning needs may need to return to the app many times. Motivating apps offer rewards,games or incentives. |
Conversation |
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Conversation apps provide a visual support for conversations. They show turn taking and may include suggestions for starting, maintaining or ending a conversation. They often include discussion of the social rules of conversation. |
Domain | Score | Details | |
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Learning Connection | 3 | This app using a cognitive behavioural approach. This app could be useful for understanding conversational behaviours. However, I suggest that the child would also need to learn to practice and apply these behaviours. | |
Authenticity | 2 | This is a multiple choice app. | |
Feedback | 3 | Correct: a cross is shown and a pleasant beep. Incorrect: a beep is heard. There are no prompts or assistance if you are incorrect. | |
Differentiation | 3 | All settings are fixed. | |
User Friendliness | 4 | The app can be used by verbal children and also independently by readers | |
Motivation | 3 | There are some games to play as rewards. |
From the App Store | |
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Developer Janine Toole | |
App Store Rating (from 0 reviews) | |
Current Version Rating (from 0 reviews) | |
Current Version 1.7 |
Developer's Description | |
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** Happy Frog Apps is a Mom’s Choice Award Winner! Also featured on FunEducationalApps.com, TeachersWithApps.com, and more! ** Conversation Planner teaches your child a step-by-step method to prepare for any conversation or social situation. Kids learn to think about who they are talking to, what that person will expect, when to know the person is ready for the conversation, etc. Conversation Planner gives your child the tools to complete successful conversations. What parents say about our awesome apps: *** 5 stars! Brilliant! An app that understands how kids actually learn. Thank you! *** 5 stars! This app totally engaged my 8 year old resistant reader! He keeps asking for it! I'll be checking out your other apps for sure! Conversation Planner provides: - A step-by-step introduction to all the key components of a conversation: how to start, how to finish, how to repair conversation problems, how to know your talking partner is ready, etc. - A focus on perspective-taking. Learners identify the conversation goals for themselves, their talking partners as well as the expectations of other people around them. - Students learn and practice their skills using more than 150 real-world, age-appropriate scenarios. - Students progress only when mastery of the current skill is demonstrated. - 'At a glance' reporting shows you instantly how your learner is progressing. - The fun Reward Center motivates even hesitant learners. Most exciting, this app offers independent mode AND therapist mode. In independent mode, answers are displayed and the learner taps the correct answer. In therapist mode, no answers are displayed. For each question, the student answers orally and the therapist taps whether the learner's oral answer was correct or incorrect. Both modes earn coins for the Reward Center. Our apps are designed for and tested by typical and special needs children. Testers include children with Autism and other special needs. Our apps work for them! Our apps are also suitable for adults dealing with aphasia or learning English as a Second Language. To evaluate the app, download the free version, which has one free book. Additional levels and additional players can be accessed with in-app purchases. (All levels can be purchased for $2.99 -- price may change.) If you prefer no in-app purchases, download the School Edition of this app, which includes all levels and up to 10 players. We take customer service very seriously! If you ever have a problem or find that we've missed something, contact us at our website and we will do our best to fix the problem. We collect NO private information in our app. None! Our apps do not allow unrestricted web or social media access. We conform to the Children's Online Privacy Protection Act. |
Disclaimer: The evaluations and rankings information provided here are based solely on the opinion of the author and are for informational purposes only. Families should seek professional advice before making decisions regarding interventions for their child.