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ABA Flash Cards & Games - Emotions

ABA Flash Cards & Games - Emotions
Features

Price

$1.99

Age Range

Early Childhood & Primary

App Type

Learning App

Version Reviewed

4.2

Android Available?

Is Android Available

Lite Version Available?

Is a Lite Version Available

Help Provided?

Is Help Provided
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Bloom's Thinking Process
CreatingBlooms Creating
EvaluatingBlooms Evaluating
AnalysingBlooms Analysing
ApplyingBlooms Applying
UnderstandingBlooms Understanding
RememberingBlooms Remembering
Adaptability
Includes pictures
Add own pictures
Includes recorded voice
Add own voice
Review Comments
ABA Flashcards are a series of beautiful, clear pictures which can be used for teaching emotional vocabulary.
 
There are many different levels in these activities:
 
Listening: The student sees between one and six words or picture cards. They hear the target emotion and touch that matching picture or word.
 
Reading: The student sees between one and four picture cards. This time the word is written at the bottom. They hear the target emotion and touch that matching picture or word.
 
This app has a wonderful feature: you can customise all of the existing cards. You can change the text label and record your own voice. In addition, you can add your own cards.
 
 
 
Use Rank (*)
Emotional Vocabulary Ranked 36th of 64

(*) This app has been ranked according to its' effectiveness to achieve the learning goals and strategies listed. Some apps may rank highly for achieving a specific use and lower for other uses. Some students will learn and engage with one app more than others, because of the individual nature of us all.

Learning App
Learning apps are designed for a specific purpose. The authors claim to teach a goal, skill or concept.
Bloom's Thinking Process
Bloom's Taxonomy is classification system used to explain the behaviours important in learning. Apps range from simple memory tasks such as flashcards apps through to creative apps which ask students to create an original story or video.
Bloom's Creating
The student creates new ideas, products or ways of viewing things. Activities include making, animating, designing, constructing, planning, producing and inventing.
Bloom's Evaluating
The student justifies a decision or course of action. Activities include counting to check, hypothesising, critiquing, experimenting and judging.
Bloom's Analysing
The student breaks the information into parts to explore understandings and relationships. Activities include explaining, ordering, inferring, comparing and organising.
Bloom's Applying
The student uses the information in a new situation. Activities include implementing, carrying out, using, illustrating, classifying and categorising.
Bloom's Understanding
The student comprehends the new information. Activities include describing, predicting showing understanding use a multiple choice.
Bloom's Remembering
The student recalls information they know. Activities include matching, 'fill in the blank', making a choice, answering using a multiple choice, naming a group.
Learning Connection
How well does the app teach the targeted skill or concept? This is the area where we refer to current research and pedagogy to evaluate the efficacy of the app.
Authenticity
Authenticity looks at the manner in which skills are learnt. Authentic apps use real life or genuine activities. Students learn in context rather than in a contrived or rote fashion (such as flashcards).
Feedback
Feedback needs to be specific and result in improved performance. Feedback should be supportive and encouraging rather than negative. Data should be available to support decision making.
Differentiation
Differentiation is the ability to customise the app to suit the student. The ability to record you voice, customise text, add pictures and alter settings enables individualisation of the app.
User Friendliness
User friendliness is a measure of how well a student can use the app independently. Some apps are simply intuitive to use. Others include audio or visual prompts which support the student.
Motivation
All apps are engaging the first time they are played. However, students with diverse learning needs may need to return to the app many times. Motivating apps offer rewards,games or incentives.
Emotional Vocabulary
Emotional Vocabulary apps help children to label an emotion, to identify emotions in others or to identify their own emotion. Emotions should be related to what can be seen e.g. a smile means happy. It is also useful to link the emotion to an activity e.g. being last makes me cranky.

Domain Score Details
Learning Connection 2
Some of the emotions are confusing. The sad and angry faces appear to show the same emotion. In one task the target was "Sleepy". My student chose the "Tired" face, which I also thought looked sleepy.  Teaching emotions through a static picture can be difficult. This app teaches emotions without explaining why the child feels the emotion. Students with autism may need support to generalise this learning.
Authenticity 2
The student chooses the emotion from a group of emotion flashcards or words.
Feedback 2
When the student is correct, they see a smiley sun image and hear praise such as "Good work" or "Great job". When the student is incorrect, they hear comments such as "That's not it" and "Good try".
Differentiation 4
You can add your own pictures and record your voice. You can change the text font, size, case and colour. Vary the speed of the flashcards. Choose the cards to include. Change the playing mode to image only, word only, flashcard only, word then flashcard, word then image.
User Friendliness 4
The student can use this app independently. There is a useful information section.
Motivation 2
The student may need some extra rewards to keep playing this app.
From the App Store
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Developer

Innovative Mobile Apps Ltd

App Store Rating

(from 7 reviews)

Current Version Rating

(from 7 reviews)

Current Version

5.0
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Developer's Description
A fun, simple, and easy way to learn to recognize emotions. Love the picture and that its free!

Endorsed by tens of thousands of satisfied parents, teachers, and kids the world over.

Ideal for Kids 1 - 4 Years Old

Identifying, understanding, and responding appropriately to emotions is a very important skill for every child. In this application we cover over 100 different emotions via 500+ gorgeous flash cards and interactive games.

USER STORIES:

"I love this app! It's so awesome because you can make your own cards! And you can record your own voice. I made a card for my pet cat Byron. It's so cute!"

"Must-have app! My daughter (23 months) loves the flashcards with the sounds as my wife and I have recorded our voices with the sounds each animal makes! Outstanding as whenever we ask our daughter if she wants to do words, she laughs and screams Yes! Keep up the excellent work and we look forward to more outstanding products!"

"Wonderful App! As a mom & as a certified Kindergarten teacher, I love this app. I use it with my infant twins daily & am brainstorming ways to use it with my students in the fall (specifically the shapes)!"

"I love this app. You can customize all the flashcards with your own voice plus add your own. My baby loves it and his older siblings had so much fun recording their voices to the animal flashcards along with silly animal sounds. It is probably one if the most fun baby apps available."

FEATURES

● Add your own cards - record own voice and add own pictures!

● Includes 500+ gorgeous photographs that are carefully hand picked and selected

● Fun & engaging voice artist keeps kids engaged

● 12 different play modes to show the flashcards anyway you like. Play modes include (image only, word only, flashcard only, word then flashcard, word then image, etc.)

● Fully customizable game. Adjust pace, how cards are displayed, etc.

● Unique continuous looping feature so you can go through hundreds of flashcards automatically

● Customizable speed - you decide how fast to go from flashcard to flashcard

● Infant mode - includes ability to proceed with simple touch interface (instead of swiping which older kids and adults prefer)

● Don't want to teach your baby a given word? No problem, just delete the card

● Want to focus on just a few emotions at a time? Easy, just mark items as favourites and review only your favourite cards

● Multi-sensory learning tool - combining audio, voice, and written words

HEROIC SUPPORT

Heroic Support is not just what we do.  It's really what makes us, well, us.  It's that drive to make a difference in your life - no matter how big or small.  Really, it's our way of life because we want you to be our customer for a lifetime of fun and learning.

Have questions?  We are here to help.  Email us at support@alligatorapps.com

Disclaimer: The evaluations and rankings information provided here are based solely on the opinion of the author and are for informational purposes only. Families should seek professional advice before making decisions regarding interventions for their child.