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Features

Price

FREE

Age Range

All Ages

App Type

Learning App

Version Reviewed

1.3.3

Android Available?

Is Android Available

Lite Version Available?

Is a Lite Version Available

Help Provided?

Is Help Provided
Bloom's Thinking Process
CreatingBlooms Creating
EvaluatingBlooms Evaluating
AnalysingBlooms Analysing
ApplyingBlooms Applying
UnderstandingBlooms Understanding
RememberingBlooms Remembering
Adaptability
Add own video
Review Comments
iModeling allows you to organise your own video models. Children also receive rewards for watching their videos. iModeling has been intelligently designed to support even the most technically challenged adult to begin video modeling. The app walks the user through the steps in establishing a reward based video modeling library.
 
Rewards: You can add a picture of the reward at the end of the video. The student can earn up to 5 stars for watching the video.
 
Editing: You can edit your footage simply to remove unwanted sections.
 
List of Videos: Videos are listed under a child's name. The list shows a picture of the first screen of the video plus the title.
 
The iModeling app is based on research into Video Modeling conducted by Autism SA and the Disabilities Research Unit at the University of Adelaide in Adelaide, South Australia.
 
There are some additional personal safety features to this app. The adult can enter a password so they can control who watches the videos.
Use Rank (*)
Video Modeling: make your own Ranked 2nd of 10
Top Apps for Parent of Children with Autism Ranked 10th of 16
Top Apps for Occupational Therapists Ranked 9th of 14

(*) This app has been ranked according to its' effectiveness to achieve the learning goals and strategies listed. Some apps may rank highly for achieving a specific use and lower for other uses. Some students will learn and engage with one app more than others, because of the individual nature of us all.

Learning App
Learning apps are designed for a specific purpose. The authors claim to teach a goal, skill or concept.
Bloom's Thinking Process
Bloom's Taxonomy is classification system used to explain the behaviours important in learning. Apps range from simple memory tasks such as flashcards apps through to creative apps which ask students to create an original story or video.
Bloom's Creating
The student creates new ideas, products or ways of viewing things. Activities include making, animating, designing, constructing, planning, producing and inventing.
Bloom's Evaluating
The student justifies a decision or course of action. Activities include counting to check, hypothesising, critiquing, experimenting and judging.
Bloom's Analysing
The student breaks the information into parts to explore understandings and relationships. Activities include explaining, ordering, inferring, comparing and organising.
Bloom's Applying
The student uses the information in a new situation. Activities include implementing, carrying out, using, illustrating, classifying and categorising.
Bloom's Understanding
The student comprehends the new information. Activities include describing, predicting showing understanding use a multiple choice.
Bloom's Remembering
The student recalls information they know. Activities include matching, 'fill in the blank', making a choice, answering using a multiple choice, naming a group.
Learning Connection
How well does the app teach the targeted skill or concept? This is the area where we refer to current research and pedagogy to evaluate the efficacy of the app.
Authenticity
Authenticity looks at the manner in which skills are learnt. Authentic apps use real life or genuine activities. Students learn in context rather than in a contrived or rote fashion (such as flashcards).
Feedback
Feedback needs to be specific and result in improved performance. Feedback should be supportive and encouraging rather than negative. Data should be available to support decision making.
Differentiation
Differentiation is the ability to customise the app to suit the student. The ability to record you voice, customise text, add pictures and alter settings enables individualisation of the app.
User Friendliness
User friendliness is a measure of how well a student can use the app independently. Some apps are simply intuitive to use. Others include audio or visual prompts which support the student.
Motivation
All apps are engaging the first time they are played. However, students with diverse learning needs may need to return to the app many times. Motivating apps offer rewards,games or incentives.
Video Modeling: make your own
Video modeling allows you to video the student showing a positive goal behaviour with the expectation that they will later imitate that behaviour in their everyday life. Videos are most effective when the student is filmed in their natural setting .
Top Apps for Parent of Children with Autism
This is a list of the Top App Parents of Children with Autism
Top Apps for Occupational Therapists
This is a list of the Top Apps for Sensory Skills and Social Skills

Domain Score Details
Learning Connection 4
iModelling easily enables adults and students to quickly create a video modeling clip.
Authenticity 4
This is such an easy tool for children to create their own videos.
Feedback 2 Each time the video model is watched, a star is awarded. However, there are only a maximum of 5 stars on display. There doesn't appear to be a link between the stars and the reward page.
Differentiation 4
Audio can be recorded on to the title page. The background colour can be selected. The video is easily edited and previewed within the app. iModeling can be used by multiple children.
User Friendliness 4
One of the best features of this app is it's user friendliness. Don't be put off video modeling our of fear of technical challenges. iModeling provides easy step by step assistance for making a video model. The app also contains substantial help information which can be shown or hidden from view.
Motivation 4
Watching videos can be very motivating for children. A reward picture can be added by taking a photo or using a photo from the library. The child sees the reward picture at the end of each video viewing.
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Disclaimer: The evaluations and rankings information provided here are based solely on the opinion of the author and are for informational purposes only. Families should seek professional advice before making decisions regarding interventions for their child.