Sound Touch 2
Features | |
---|---|
Price $5.99 | |
Age Range Early Childhood | |
App Type Learning App | |
Version Reviewed 1.42 | |
Android Available? | |
Lite Version Available? | |
Help Provided? |
Bloom's Thinking Process | |
---|---|
Creating | |
Evaluating | |
Analysing | |
Applying | |
Understanding | |
Remembering |
Adaptability | |
---|---|
Includes pictures | |
Includes recorded voice | |
Includes text | |
Includes images |
Review Comments | |
---|---|
Sound Touch 2 is the long awaited sequel to Sound Touch. These apps is just so engaging for young children and versatile too. The pictures in this app are wonderful.
This app shows 240 images organised into categories. The picture are of animals, vehicles, musical instruments, birds and household things.
You can tap on the bees and then continue to tap five times to see five different bee pictures with accompanying sounds. The app opens up straight into the activity. This is a favourite amongst my young students.
The pictures are:
The words can be spoken in a wide range of languages.
|
Use | Rank (*) | ||
---|---|---|---|
First words | Ranked 10th of 26 | ||
Top Apps for Late Talkers | A Ranking was NOT provided for this Category. |
(*) This app has been ranked according to its' effectiveness to achieve the learning goals and strategies listed. Some apps may rank highly for achieving a specific use and lower for other uses. Some students will learn and engage with one app more than others, because of the individual nature of us all.
Learning App |
---|
Learning apps are designed for a specific purpose. The authors claim to teach a goal, skill or concept. |
Bloom's Thinking Process |
---|
Bloom's Taxonomy is classification system used to explain the behaviours important in learning. Apps range from simple memory tasks such as flashcards apps through to creative apps which ask students to create an original story or video. |
Bloom's Creating |
---|
The student creates new ideas, products or ways of viewing things. Activities include making, animating, designing, constructing, planning, producing and inventing. |
Bloom's Evaluating |
---|
The student justifies a decision or course of action. Activities include counting to check, hypothesising, critiquing, experimenting and judging. |
Bloom's Analysing |
---|
The student breaks the information into parts to explore understandings and relationships. Activities include explaining, ordering, inferring, comparing and organising. |
Bloom's Applying |
---|
The student uses the information in a new situation. Activities include implementing, carrying out, using, illustrating, classifying and categorising. |
Bloom's Understanding |
---|
The student comprehends the new information. Activities include describing, predicting showing understanding use a multiple choice. |
Bloom's Remembering |
---|
The student recalls information they know. Activities include matching, 'fill in the blank', making a choice, answering using a multiple choice, naming a group. |
Learning Connection |
---|
How well does the app teach the targeted skill or concept? This is the area where we refer to current research and pedagogy to evaluate the efficacy of the app. |
Authenticity |
---|
Authenticity looks at the manner in which skills are learnt. Authentic apps use real life or genuine activities. Students learn in context rather than in a contrived or rote fashion (such as flashcards). |
Feedback |
---|
Feedback needs to be specific and result in improved performance. Feedback should be supportive and encouraging rather than negative. Data should be available to support decision making. |
Differentiation |
---|
Differentiation is the ability to customise the app to suit the student. The ability to record you voice, customise text, add pictures and alter settings enables individualisation of the app. |
User Friendliness |
---|
User friendliness is a measure of how well a student can use the app independently. Some apps are simply intuitive to use. Others include audio or visual prompts which support the student. |
Motivation |
---|
All apps are engaging the first time they are played. However, students with diverse learning needs may need to return to the app many times. Motivating apps offer rewards,games or incentives. |
First words |
---|
These are apps which help the child learn simple everyday vocabulary. These apps usually don't have text. First word apps should include words which the child uses or experiences each day. |
Top Apps for Late Talkers |
---|
This is a list of the Top Apps for Late Talkers |
Domain | Score | Details | |
---|---|---|---|
Learning Connection | 4 | Sound Touch 2 provides a library of wonderful uses which can be used for teaching vocabulary, early speech sounds, comprehension of language and much more. | |
Authenticity | 1 | I would like to see the student interact with this app. The option to record the child's voice would be wonderful for expressive vocabulary. | |
Feedback | 1 | Feedback is not included as a task is not performed. | |
Differentiation | 2 | You can choose up to 27 languages for the spoken voice. You can turn on voice and text in your devices setting. You can also lock the screen for a minimum of 4 seconds to allow time to work with each picture. | |
User Friendliness | 4 | The child touches the images and the pictures appear. The categories are listed across the bottom. I would like to see these categories named using recorded voice for children who are unfamiliar with the symbols. | |
Motivation | 4 | This is one of the favourite apps for my young students. |
From the App Store | |
---|---|
Developer SoundTouch Interactive LTD | |
App Store Rating (from 4 reviews) | |
Current Version Rating (from 4 reviews) | |
Current Version 1.60 |
Developer's Description | |
---|---|
Over 200 pictures & sounds of Animals, Nature, Occupations and Human Actions! "Sound Touch 2" is introducing 4 new categories: 1. Human actions (Laughter, cry, snore, sneeze, etc.) 2. Nature & weather (Waterfalls, sea, rain, fire, etc.) 3. Occupations (Doctor, dancer, firefighter, chef, etc.) 4. More animals (Rhino, hippo, fox, bees, etc.) Another 2 categories are coming soon! FEATURES: · Super simple! · Voice over in 19 languages. (Activate in device "Settings" -> "SoundTouch2") · 240 amazing pictures & sounds. · 5 rotating pictures for every item. · More features in the settings menu. · More languages will be added in the updates. The new "Sound Touch" is every bit as amazing as the original. The pictures and sounds are carefully picked, it's super easy to use and your children will love it. Like its predecessor, "Sound Touch 2" relies only on taps, helping little fingers to navigate easily. It opens right away without a main menu. Each category is displayed with 12 cute cartoon items. Tap an item, and real life picture of the item pops open, accompanied by the sounds it makes. Tap the pictures anywhere, and it disappears. Each item has not just one, but 5 real pictures and sounds. Bringing up something new is a great way to teach children about diversity, as well as keeping their attention. Check out also: · Sound Touch · Video Touch · Music Color · The Strawberry Garden |
Disclaimer: The evaluations and rankings information provided here are based solely on the opinion of the author and are for informational purposes only. Families should seek professional advice before making decisions regarding interventions for their child.